Lex-O-Gram
Lex-O-Gram
Lex-O-Gram
Lex-O-Gram
Lex-O-Gram
[educational games]

Lex-O-Gram


Chicago: The King Company, (1954).

The Fascinating New Word Game.” Complete with 72 cards, including 16 red prefix cards, 32 green root cards, 16 yellow suffix cards, 6 blue word-ending cards and 2 "Joker" cards of Latin and Greek prefixes. Derivations and basic meanings are given in the corners of the cards, helping students develop reading and vocab.

The December 1954 issue of The Minnesotan: The University Staff Magazine identifies rhetoric professor James Brown as the game's inventor. He described it as a hybrid teaching aid and game, calling it "Scrabble with a college education." The booklet begins, "What is the secret of success? Research points to an extensive knowledge of the exact meanings of words as one of the most important factors. Yes, the right words help you to win friends, land, jobs, and influence people.” It’s a strong claim, but certainly has merit. The game was favorably reviewed in educational journals, but there are no copies in OCLC or currently in commerce.

Paper-covered box, 4.75 x 3.75 x .75 inches. Generally Very Good with staining to the box lid, occasional foxing and fingersoil to the deck. 12pp ”Directions and Suggestions” printed on single folded sheet, clean and unmarked. Complete.